Arch Viz

Arch Viz

Character Design

Character Design

Collectibles

Collectibles
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Sumeet Patwa

3D Generalist / 3D Visualizer

Sumeet Patwa is a self-taught digital and traditional artist with over five years of experience across game development, design, and visualization. His creative journey began in graphic design before evolving into 3D art, where he found his passion for character creation and digital sculpting.

Working in the gaming outsourcing industry, he has contributed to projects including character work for SMITE and asset creation for Gameloft’s Disney Dreamlight Valley. Alongside game development, he has also worked in architectural visualization, crafting detailed environments and photorealistic renders.

Driven by curiosity and storytelling, Sumeet combines traditional artistic sensibilities with modern digital tools to create compelling characters and worlds. His work focuses on character design, visual development, and immersive digital art for games and interactive media.

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The Shaman

Ascended Monk – Master of Elements

24 April 2025
This 3D character sculpt is a personal project based on an inspiring 2D concept artwork of Dmitry Savin . The goal was to translate the essence and dynamism of the 2D design into a fully realized 3D form, paying close attention to character presence, intricate accessories, and natural flow of garments.

Gal Gadot

Bilious Hale's

3 August 2024
Stylized character study inspired by NPC from Team Fortress 2 reference, Focused on strong facial forms, exaggerated features, and cinematic lighting. Explored a monochrome palette to emphasize mood, contrast, and surface detail.

Dragon Hunter

Skull Crusher Hammer

19 September 2021
Hello Everyone, This is my 1st game model, the work complies with all the requirements for games. It has 1 texture sets, the resolution of the general texture of the model is 4k.

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